Large Tower Battlements: What You Get and How to Use Them
By Dwarven Forge - Miniature Terrain for the gaming community | Published: 2026-10-14
Category: Product Reviews
A practical look at the 15-piece Large Tower Battlements set: what's inside, how the pieces stack, and whether unpainted tower battlements fit your castle build.
Quick answer
Large Tower Battlements (Unpainted) is a 15-piece expansion for 6-inch diameter towers, built around four curved battlements, four stackable floor layers, a trapdoor, and a ladder. Buy it if you already run large round towers and want a defensible top level; skip it if your castle uses square towers or you have no large tower core to mount it on.
What the 15 pieces actually build
This is not a standalone tower. It is the top section of one. The set assumes a large tower with a 6-inch diameter already exists in your collection, and it supplies the overhanging crown: four Large Curved Battlements that ring the outside edge, plus the floor layers that give those battlements something to sit on and your miniatures something to stand on.
The interior is where the set gets more interesting than a simple parapet ring. You get a Tower Floor with Trapdoor, a Tower Half Floor, a Tower 3/4 Floor, two 6in Tower Half Roof Platforms, and one 6in Tower Roof Platform. That mix of full, half, and three-quarter floors lets you leave open shafts, stagger heights, or close a level off without buying a second set.
How the floor layers stack in play
The two half roof platforms and the single roof platform are the pieces that decide how your tower reads at the table. Use the platforms as the open-air deck where archers or a siege crew stand, and the full and partial floors as interior levels below them. Because the set includes halves and a three-quarter floor rather than a stack of identical full floors, you can build a tower with an interior opening that a ladder can pass through.
The ladder and the trapdoor are the connective tissue. The Small Lattice Trapdoor drops into the Tower Floor with Trapdoor, and the CBS Ladder gives a route between levels. If you want a tower that plays as a vertical encounter rather than a decorative block, plan the ladder run first and place floors around it.
Unpainted: what you are signing up for
The set ships unpainted, which is the main trade-off. You are trading painting time for a lower price and full control over the final look. Stone grey out of the box will read fine on a table, but battlements are one of the most visible surfaces in a castle build, so chipped edges, soot near the top, and moss in the crevices are worth the effort if you want the tower to match an existing fortress.
Match your existing castle palette before you start rather than after. Paint a single curved battlement first, let it dry, and hold it against a finished wall section under your normal gaming light. If the tone is off, adjust on that one piece instead of committing to all four.
Siege and defense setups that use the shape
The overhang is the point. Because the battlements project outward past the tower wall, attackers at the base are partially covered from above, and defenders get a lip to stand behind. That geometry matters in siege scenarios where you are tracking line of sight from the ground to the parapet.
For a defense scenario, put your heaviest defenders on the roof platform level and leave the trapdoor open as a fallback route. The half floors below become staging areas, and the ladder becomes the contested choke point. If you are running an assault instead, the same layout works in reverse: the trapdoor is the objective, and the battlements are the cover the attackers have to cross.
Mixing in other sets for a lived-in fortress
A pristine tower looks new. A ruined one tells a story. Ruined Wall (Painted) gives you modular broken wall sections that let you suggest a tower that has already taken a hit, and because it comes painted, it can sit next to an unpainted battlement set without looking like two different projects while you work through your paint queue.
If you want the tower interior to feel occupied rather than empty, LED Alcoves (Unpainted) adds curved recesses with modular LED sockets. Placed on an interior floor, they turn a plain level into a shadowed nook or a dead end worth exploring. Note that this set is being retired once stock sells out and will be replaced by a differently composed set, so if the current piece count matters to your build, plan around what is available now.
Decision rules for buying this set
- You already own a 6-inch diameter tower: The battlements are sized for large round towers and mount on the upper levels. Without that core, the set gives you floors and a parapet ring with nothing to attach them to. Buy. This is the intended use case.
- Your castle is square-towered: The curved battlements are shaped for round towers. On a square footprint they will not seat correctly around the perimeter. Skip and look at straight wall and corner options instead.
- You want a playable vertical encounter: The trapdoor, ladder, half floors, and three-quarter floor exist to make the tower interior traversable across multiple levels. Buy if the tower is a location your players enter, not just scenery.
- You will not paint it: The set is unpainted. Bare stone grey is usable, but battlements are a high-visibility surface and the difference between painted and unpainted is obvious next to finished terrain. Budget painting time, or accept a mixed finish on the table.
- You need a complete tower today: This set supplies the crown and interior floors, not the tower body. Check what you already have before ordering. Buy the tower core first, then add battlements.
Key products in this build
- Large Tower Battlements (Unpainted): Round overhanging battlements for large 6-inch diameter towers, sold as a 15-piece set that includes four Large Curved Battlements, a Tower Floor with Trapdoor, a Small Lattice Trapdoor, a CBS Ladder, half and three-quarter floors, and roof platforms. Confirms the set is an upper-level expansion for a tower you already own, not a complete tower, and that the floor variety supports multi-level interiors rather than a single deck.
- LED Alcoves (Unpainted): Curved alcoves with modular LED sockets designed to create shadowy recesses, decorative nooks, and dead ends; the set will be retired and replaced with an updated composition called Dungeon LED Alcoves - Vaulted once it sells out. Useful for dressing tower interiors, but the retirement notice means availability is finite, so it is a poor long-term plan if you intend to buy matching pieces months later.
- Ruined Wall (Painted): A 10-piece set of modular ruined walls, supplied painted, intended to represent battle damage, dragon attacks, or long weathering on a fortress. Lets you break up the clean silhouette of a battlement crown and pairs with an unpainted tower set without forcing you to paint everything at once.
Who this set fits
Best for
- Players running large 6-inch round towers who want a defensible, multi-level top section
- GMs building siege or tower assault scenarios that need vertical movement and cover
- Hobbyists who enjoy painting and want control over the final finish
Not for
- Anyone without a large round tower core to mount the battlements on
- Builders using square or small-footprint towers
- Players who want painted terrain ready to use straight out of the box


